This is the correct mapping for PS3 Pad for PC for Unity. To test it, simple connect your PS3 Pad to your computer, click on game screen and click on your pad buttons.

You can see the WebGL map version. You can download the Standalone version. Standalone config is the same for Editor version, but WebGL have different map.

Download contain a zip file where you can find an exe version of PAD Setter and two version of InputManager.asset (WebGL mapping and Standalone&Editor mapping). To install it, simply replace your InputManager.asset for the new InputManager.asset file you need inside to ../Your Project/ProjectSettings directory.

Buttons L2 and R2 are in WebGL is missing (setted but missing). This does not happen on Standalone and Editor version.


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Click download now to get access to the following files:

PADSetter[Standalone&Editor].zip 19 MB
InputManager [WebGL].zip 1 kB
if you pay $1 USD or more
InputManager [Editor&Standalone].zip 1 kB
if you pay $1 USD or more

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